Method GLUE.BaseTexture()->construct()
- Method construct
void construct(int width, int height, int _alpha, mapping|void imgs, int(2bit)|void flags, int|void _mode, string|void debug_text)
- Description
Construct a new texture. Processes _alpha, _mode and debug_text and calls resize.
- Parameter _alpha
The alpha mode the texture is operating in.
0 RGB
1 RGBA
2 ALPHA
3 LUM
4 LUM+ALPHA
- Parameter _mode
The mode the texture is operating in. Autoselected wrt _alpha if
0
.- Parameter debug_text
A string that can be used to identify this texture.